Microsoft Foundry Sandbox

Foundry Sandbox was an internal desktop interface design project developed to enable real-time visualization of users’ movement patterns and tracer trails as they entered a test environment. The setup, created by the team, was used to evaluate a diverse set of hardware prototypes by guiding users through tasks such as picking up and repositioning objects and interacting with multiple interfaces using arm and hand gestures.

Sensor testing desktop application

Roll

UX / Visual

Documentation and IA


I established a basic information architecture and created supporting documentation to clearly communicate the project’s goals to the team.

UI Design


Building the desktop interface.