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HUDs & User Interfaces

Over the years, I have dedicated pockets of my spare time to delving into UI explorations (3D, visual and motion) a satisfying endeavor that allows me to flex my creative muscles. With a self-imposed time limit of one hour for each project, I aim to strike a balance between honing my skills and preventing perfectionism from stalling my progress. These short bursts of creativity have proven to be both freeing and challenging, pushing me to distill my ideas down to their essence efficiently. Through this disciplined approach, I have been able to experiment with a variety of styles, layouts, and color schemes, gradually expanding my UI design repertoire. Each exploration serves as a snapshot of my growth and a testament to the power of consistent, focused practice.

Rolls : Concept / Visual / 3D / Motion / Art Direction

Collection of nine futuristic, high-tech HUD-style graphics with labels like 'Scope.01' and 'Target Acquire', featuring geometric shapes, crosshairs, and data readouts on a black background.
Close-up of a high-tech device or spacecraft component with digital readouts, countdown timer, and futuristic interface elements.
Futuristic digital interface with data logs, graphs, and maps displayed with blue and gray accents.
A futuristic 3D metallic skull model with various digital data overlays and a dark background.